The approach to life-and-death problems used in this book is to emphasize the status of standard ...
Opening and Middle Game Go Problems for Kyu Players presents 200 problems of positions that regul...
The opening is theoretically the hardest part of the game of go. To professional players, it is t...
This is the fourth and final volume of the series Graded Go Problems for Beginners and is aimed a...
This book is written for players who have acquired an understanding of therules of go and some of...
How do you win a won game?How do you win a lost game?Study the endgame! More specifically, study ...
The endgame tends to be the neglected side of the game of go. This is strange indeed, for it also...
The techniques of attacking, along with tesuji and life-and-death, are part of the middle game, b...
In this book, Otake presents 20 principles for opening play. You will find a discussion of the fu...
Good shape is a subject that has received scant attention in Japanese go literature. Although ref...
Graded Go Problems for Beginners are ideal books for players who have just learned the rules of g...
Played throughout eastern Asia for thousands of years, go has captured the imagination of more ga...
This book is the third volume of the series The Road Map to Shodan. Part One is intended as an in...
This book features the first five games of the historic ten-game match between Gu Li and Lee Sedo...
This book is a continuation of Volume Three of this series. It contains 300 joseki problems that ...
During the opening stages of the game the players stake out positions and more or less divide the...
In the game of go, the opening moves focus on the corners of the board. Over the thousands of yea...
Go is played on a very large board, consisting of 361 playing points. During the opening phase, t...
Tesujis are skillful moves that accomplish some clear tactical objective, such as capturing stone...
This volume is a continuation of Graded Go Problems For Beginners, Volume 2 and is aimed at the 2...
Along with playing games, practice is essential for mastering go technique; namely, practice in a...
The middle game of go often appears chaotic, but there is order in the chaos, as this book plainl...
This book features the first five games of the historic ten-game match between Gu Li and Lee Sedo...
In life-and-death situations and during the sharp skirmishes that arise in the middle game, brute...
The middle game is where a game of go is most often decided. Being strong at the opening will giv...
The fastest way to become strong at go is to constantly study tesuji and life-and-death problems....
This is the first volume of a four-volume collection of problems and is intended for players who ...
When evaluating a position, besides determining the balance of territories, an important consider...
Tesujis are the tactics of short range combat in the game of go. This volume presents over three ...
The book's main themes are the importance of fundamentals, the philosophy of go, and how to study...
Essential Go Proverbs is the ultimate guide to mastering the ancient game of go. Written by the a...
Five Hundred and One Opening Problems
In the opening stages of the game, territory and influence are equally important. However, if you...