El crowdsourcing ha atraído la atención del ámbito académico y profesional en los últimos años. E...
Este libro se encuadra en el ámbito de la transformación digital y la creatividad en Educación Su...
Crowdsourcing is a means by which public interest is sought and leveraged to achieve specific goa...
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The health emergency caused by COVID-19 has been a global challenge. During this period, it was n...
This book analyzes the use of gamification and design thinking in Higher Education, examining how...
Crowdsourcing is a means by which public interest is sought and leveraged to achieve specific goa...
More than a decade after its first definitions, critical posthumanism has become consolidated as ...
This book analyzes the use of gamification and design thinking in Higher Education, examining how...